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    • This mod works with v1.5.97 too

      Hello, guys!
      As subject this mod works with version v1.5.97 of Skyrim SE.
      Enjoy!...

    • Disco Save Edit

      # DiscoSaveEditSave Game Editor for Disco Elysium

      This is a very basic save editor. It will let you change the number of available skill points, money amount, and the number of healing items for health and morale.

      Downloed the binaries from the releases section https://github.com/jbloomfield1/DiscoSaveEdit/releases/tag/Release
      You should probably make sure the game is not running. It did work fine for me while testing with DE running, but I can't promise the same for you.
      Run DiscoSaveEdit.exe
      Click Open
      It should open directly to the default save path for Disco Elysium, but if you have somehow moved it, you will need to find the location.
      ***Warning***
      Make a backup of your save file. I am not responsible for ruining your game...

    • Details of patches

      JK's Angeline's Aromatics

      AI Overhaul SSE - Shifts one idle marker to fit new interior layout. Last checked against version 1.6.6

      Enhanced Lights and FX - Fixes minor light flickering and one clipping issue. Patch moved from JK's Angeline Aromatics page. Last checked against version 3.06.

      Enhanced Solitude - Shifts the barrel door to a new location. Last checked against version 1.3

      Snazzy Furniture and Clutter Overhaul - shifts one painting, disables two others. Last checked against version 1.72

      Unofficial Skyrim Special Edition Patch - Forwards emittance changes from USSEP, applies it to the newly added windows. Last checked against version 4.2.3


      JK's Arcadia's Cauldron

      AI Overhaul SSE - Conf...

    • Performance INI for Fallout 3

      English Description
      This setting increases performance on low gamma PCs, this setting lowers the resolution of textures and reduces the draw distance of objects, it also eliminates the specular effect.

      How to install?
      go to Configuration file ubication: *USERPROFILE*\Documents\My Games\Fallout3\*.ini and remplace the fallout3.ini and falloutPrefs.ini (make backup of this files)

      and That's all. Enjoy the game

      check out my other mods to boost gaming performance on low-performance pc

      Descripción en Español

      Esta configuración aumenta el rendimiento en PCs de baja gamma, esta configuración reduce la resolución de las texturas y reduce la distancia de dibujado de los objetos, también elimina el efe...

    • Elysium Estate 4.3.5 Patch code

      Cell Property ElysiumEstateInt  Auto

      Cell Property ElysiumEstateExt1  Auto

      Cell Property ElysiumEstateExt2  Auto

      Cell Property ElysiumEstateB  Auto

      Cell Property ElysiumEstateguesthouse  Auto

      Cell Property ElysiumEstateloft  Auto
       
      ObjectReference Property EEMarker  Auto  

      ObjectReference Property PlayerMarkerEE  Auto  

      Event OnEffectStart(Actor akTarget, Actor akCaster)
          Actor target = akTarget
          if ( target.GetParentCell() != ElysiumEstateInt ) &&  ( target.GetParentCell() != ElysiumEstateExt1 )  &&  ( target.GetParentCell() != ElysiumEstateExt2 )  &&  ( target.GetParentCell() != ElysiumEstateB )  &&  ( target.GetParentCell...

    • The Bard's Tale IV Cheeky N3wb Secret Farming Exploit

      This is a save game file(s), From The Bard's Tale IV - 4 Director's Cut - Deluxe Edion.

      Using a Kill / Save Game / Re-Load Game Exploit.
      Detailed Instructions:
      The First Two Thugs RE-SPAWN! *Detailed Instructions: Save Game at Luck Stone - Transmute the 2 wanna-be's into Monster Kibble - (((IMPORTANT PART ---> ))) .. Forget to grab the 'Cutthroat Dragon's Bile Bomb' .. Run back to Save .. Save (oO) .. RE-LOAD GAME (This is the happy accident part), And the Thugs will re-spawn!

      *You MIGHT have to re-load a few times*

      It includes a clean save at the begining of a Farming run.

      I did not collect or interact with anything on my way here.
      Every Pickable Object is untouched.
      I ran straight here to START FARMING! k3
      ...

    • Project Auga - Russian Translation

      Installation:
      Just copy the translations.json file to the same folder as Auga.dll

      ValheimBepInEx/Plugins

      Not working with "moreslots" mod!...

    • Manual: Cross-Factional Units

      Cross-Faction units are troops that are available to multiple factions, usually as a result of taking the territory of other cultures. These are intended to consist of units that complement the victorious faction and to be their recruitment option in lieu of the defeated faction’s units.
      Each tree is a bit different, though. Some trees are wholly self-contained, representing a certain unique troop. Others may feed into otherwise-inaccessible units from multiple angles such as Vlandikon and Graal Knights being able to become Imperial Knights. In general, however, they are meant to represent changes that can occur during conquests rather than just having the victors recruit the loser’s units. They will also often be used in Minor Factions, to ensure there’s some usage even if the...

    • Xbox version

      The xbox version is now in 3 parts due to the upload limits on Bethesda's website.
      For those who want the xbox version please use the 3 parts for it to work correctly!
      Bethesda.net Mods
      Bethesda.net Mods
      Bethesda.net Mods ...

    • Make any start menu wallpaper replacer compatible with Skyrim AE

      The following is a quick guide on how to make other start menu background replacers compatible with Skyrim Anniversary Edition:

      1. Go to your Skyrim SE folder and navigate through data -> meshes -> interface -> logo
       1a. If using Mod Organizer, simply open the background replacer mod folder and go through meshes -> interface -> logo
      2. Right click the logo.nif file and copy it.
      3. Paste it into the same folder. You should now have two files; "logo.nif" and "logo - Copy.nif"
      4. Right-click and rename "logo - Copy.nif" to "logo01ae.nif"
      5. Done!...

    • Hidan edo tensei

      Incluye:
      Hidan edo tensei
      Hidan edo tensei ropa rota
      Hidan edo tensei despertar
      Hidan edo tensei despertar ropa rota...

    • Sekiro - Ray Trancing Edition

      It is my first attempt to create a Preset for Reshade and it contains an RTGI and FidelityFX....

    • Kali Sticks

      At the request of MythicZxppy, These is the kali stick From the game Call Of Duty...

    • Rogues 'n Raiders - The Injury System

      Rogues ‘n Raiders – The Injury System

      Overview:

      Rogues ‘n Raiders gives most NPCs the ability to inflict injuries on their opponents. The injury system encourages a cautious playing style – simply tanking hits will result in your character accumulating several debilitating effects, which could make fights harder, longer and more dangerous than they need to be. The injury system also helps to diversify enemies, and increases synergy between different enemy types.
       

      Different enemies can inflict different injuries, as determined by their level, class and equipment.
      Injuries are grouped into minor and major injuries. This is an indication of their severity and how they can be treated.
      Most injuries have a primary and a secondary ...

    • Code

      Scriptname TMH_ElysiumEstate extends ActiveMagicEffect  

      Cell Property ElysiumEstateInt  Auto

      Cell Property ElysiumEstateExt1  Auto

      Cell Property ElysiumEstateExt2  Auto

      Cell Property ElysiumEstateB  Auto
       
      ObjectReference Property EEMarker  Auto  

      ObjectReference Property PlayerMarkerEE  Auto  

      Event OnEffectStart(Actor akTarget, Actor akCaster)
          Actor target = akTarget
          if ( target.GetParentCell() != ElysiumEstateInt ) &&  ( target.GetParentCell() != ElysiumEstateExt1 )  &&  ( target.GetParentCell() != ElysiumEstateExt2 )  &&  ( target.GetParentCell() != ElysiumEstateB )
              playerMarkerEE.MoveTo(target)
              target.M...

    • Black Sora

      I just share my Sora' recolor
      Hope you enjoy !...

    • Black Sora

      I just share my Sora' recolor, hope you enjoy !...

    • Black Sora

      I share my Sora recolor 
      Hope you enjoy !...

    • SDT Version 1.5.7 Patch Notes

      (As it says in the title. This update is planned to be released on Tuesday, November 30th. This article has been updated since it was last posted. New changes (including those related to wording) are bolded. Here are the following changes):

      ===

      :
      The rest of the merchants in the game that weren't covered by the last two updates with more than 500 barter gold have had that adjusted, finishing off this set of tweaks for now (with more on the way at a later date). Nalcarya of White Haven's bartering gold has also been further decreased. You will have to start a new game for these changes to apply properly. Merchants are sorted alphabetically, then by their *new* ascending gold values:.

      Dalam Gavyn's barter gold has been decreased to 500, down from 5...

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